Royce Rogers
Languages: C#, C++, Java, MySQL, Python
Software: Visual Studio 2010, Unity, Eclipse IDE, Tortoise SVN, Tortiose GIT, Gamemaker, Blender.
Other Skills: Math, Problem Solving, Verbal/Written Communication, Debugging, Strong Team Skills.
Spoken Languages: English, Sign Language
Resume
A more in depth resume can be found here
Skills
Game Dev. Experience
Lead Gameplay Programmer, Senior Project
Traps and Terminals - Multiplayer Game (In development)
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Worked on developing and implementing a server authoritative event driven multiplayer system for Unity
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Developed Gameplay interactions in the form of trap pickups, including spawning, placing traps, and reactions.
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Developed Menu and GUI systems for game.
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Implemented Master Server on Amazon EC2 server for internet play.
R&D / Gameplay Programmer, Johnson County Museum Game
Arduino NFC based Unity Game.
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Researched and developed arduino technology interfacing with Unity
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Implemented Serial communication between Unity and Arduino for NFC data
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Developed API for other team members to use NFC data.
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Worked on general gameplay elements for “Sim city” style game.
Associates of Science in Game Programming
Johnson County Community College
Education
Dean’s List (Honor Roll), Global Game Jam ‘12, ,’13, ‘14